Paper dossier

Reverse Engineering of Music Mixing Graphs With Differentiable Processors and Iterative Pruning

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Paper year

2025

Citations

0

Authors

7

Topic labels

3

Source readout

Source and corpus status

Venue

Journal of the Audio Engineering Society

Source slug

jaes

Corpus placement

Core corpus

Similarity rows

Not available yet

Ranking readout

Where this paper lands in the current run

Run shadow-generalization-product-candidate-ranking-v1Top 50 surfaced

This block uses the same resolved ranking run as Recommended. Ranks here are materialized paper_scores ranks; live Emerging may be reordered by the bounded ML scorer. Family rank is global within each family, but rank is only shown when this paper lands inside the surfaced top 50.

Families present

3

Top 50

3

Run label

shadow-generalization-product-candidate-ranking-v1

Snapshot

source-snapshot-shadow-generalization-v1-20260521

Scope: family global | run rank-83787b91ef

Emerging

In top 50 at rank 30

0.442

Emerging: embedding slice fit vs included-corpus centroid (title+abstract), plus citation velocity and topic growth; not universal relevance. Bridge signal not used here.

Signals: semantic=0.8279, citation_velocity=0.0000, topic_growth=0.9216, diversity_penalty=0.0000

Why this surfaced | 3 used | 1 penalty | 1 not computed
Embedding slice fit (corpus centroid)used

Embedding slice fit (corpus centroid): high; used in final ranking (contribution to score: 0.1656)

Recent attentionused

Recent attention: low; used in final ranking (contribution to score: 0.0000)

Topic momentumused

Topic momentum: high; used in final ranking (contribution to score: 0.2765)

Cross-cluster signalnot computed

Cross-cluster signal: not computed for this run

Similarity penaltypenalty

Similarity penalty: reduces score when non-zero (contribution to score: 0.0000)

Bridge

In top 50 at rank 13

0.599

Multi-topic paper in active topics; no cluster_version on this run so bridge_score was not computed.

Signals: citation_velocity=0.0000, topic_growth=0.9216, diversity_penalty=0.0000

Why this surfaced | 2 used | 1 penalty | 2 not computed
Semantic matchnot computed

Semantic match: not computed for this run

Recent attentionused

Recent attention: low; used in final ranking (contribution to score: 0.0000)

Topic momentumused

Topic momentum: high; used in final ranking (contribution to score: 0.5990)

Cross-cluster signalnot computed

Cross-cluster signal: not computed for this run

Topic breadth penaltypenalty

Topic breadth penalty: reduces score when non-zero (contribution to score: 0.0000)

Under-cited

In top 50 at rank 8

0.645

Low-cite candidate pool (see docs/candidate-pool-low-cite.md v0): core corpus, recency floor, citation ceiling, title+abstract gate; popularity penalty among pool members only. Semantic and bridge not yet modeled.

Signals: citation_velocity=0.0000, topic_growth=0.9216, diversity_penalty=0.0000

Why this surfaced | 2 used | 1 penalty | 2 not computed
Semantic matchnot computed

Semantic match: not computed for this run

Recent attentionused

Recent attention: low; used in final ranking (contribution to score: 0.0000)

Topic momentumused

Topic momentum: high; used in final ranking (contribution to score: 0.6451)

Cross-cluster signalnot computed

Cross-cluster signal: not computed for this run

Pool popularity penaltypenalty

Pool popularity penalty: reduces score when non-zero (contribution to score: 0.0000)

Abstract

Reverse engineering of music mixes aims to uncover how dry source signals are processed and combined to produce a final mix. In this paper, prior works are extended to reflect the compositional nature of mixing and search for a graph of audio processors. First, a mixing console is constructed, applying all available processors to every track and subgroup. With differentiable processor implementations, their parameters are optimized with gradient descent. Next, the process of removing negligible processors and fine-tuning the remaining ones is repeated. This way, the quality of the full mixing console can be preserved while removing approximately two-thirds of the processors. The proposed method can be used not only to analyze individual music mixes but also to collect large-scale graph data for downstream tasks such as automatic mixing. Especially for the latter purpose, efficient implementation of the search is crucial. To this end, an efficient batch-processing method that computes multiple processors in parallel is presented. Also, the "dry/wet" parameter of each processor is exploited to accelerate the search. Extensive quantitative and qualitative analyses are conducted to evaluate the proposed method's performance, behavior, and computational cost.

Authors

  • Sungho Lee
  • Marco A. Martínez-Ramírez
  • Wei‐Hsiang Liao
  • Stefan Uhlich
  • Giorgio Fabbro
  • Kyogu Lee
  • Yuki Mitsufuji

Neighborhood labels

Topics

3 labels

Topic labels are imported metadata and can be noisy; use them as coarse navigation hints, not authoritative classifications.

Music Technology and Sound StudiesModular Robots and Swarm IntelligenceCellular Automata and Applications

Neighbor surface

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